Wednesday, July 7, 2010
Well this is cool ...
Anyway, that class I am taking this term are going well. Meredith is helping me through my Humanities class as I think I would have had a hard time reading Persuasion by myself. It seems way too much like my Art History class (with maybe a twist of lemon), though, which really bums me out. My Intro to Psych is going really well also and got to interview my sister-in-law who is also an INtro to Psych professor, and ended up getting a 100% on that paper, which happens to be one of the two biggest point scoring pieces in the class! Thank you Suzanne! My Texture Mapping for Games is still at an A right now, but I have don't my character yet. Just like in modeling, I am very comfortable with objects, be it modeling or texturing. Now I hit a character, I feel nervous. So ... I will keep you all informed on that.
Well ... Meredith and I did something huge theother day and we went out and bought our first car together. Her 2002 Mitsubishi Lancer was getting on her nerves, and she was tired of driving a stick, so ... we headed out at noon and got home at 8:30 with a 2010 Hyundai Tuscon. The color is called Iris, and it changes colors in the light. Really wierd. It does not have cruise control, which is ok, or a sun roof, which is something Mere really wanted, but is ok with, but it does come with satelite radio which is something she really really loves. She keeps telling me that it will be OUR car, and I roll my eyes at her and say "Ok, Babe ... you get up and go to work before me. Which car are you gonan take? The new one our my Taurus?" She responds with an "Ok, but you will drive it sometimes right?" Yeah, sure thing, Babe. I wonder if I even get to select one of the presets on the XM Radio? :-P
Sunday, June 6, 2010
Mind Boggling

Wednesday, May 19, 2010
I know, I know , I know ...
This last term I had three classes, and these were my final grades:
Ethical and Critical Thinking: 930/930 (100%)
Game Design Process: 1994/2300 (86.7%)
Communication Skills: 1256/1360 (92.35%)
Not too shabby, I think. That B in Game Deisgn bothers me a little, but I can get over it, I think. My next term has classes in Humanities, Intro to Psych, and Texture Mapping for Games. I am very excited about that last one as I will be using the Unreal Engine, which is the first game engine I will get to use. Very excited indeed.
Anyway .... will post more later.
Love you all!
Wednesday, March 24, 2010
100th post

Wednesday, March 10, 2010
Yah-HOO!


Hello David, It was a pleasure to have you in class this term. You seem to have a real knack for texturing and lighting...this might be your strength. The character is a good piece but the anatomy is too stylized. You might consider modeling and more proportional character for advanced 3-D. This would make for a better portfolio piece. Do keep this one as part of your portfolio but it would be difficult to add and a rig until you gain enough skill.
And here is what my final looked like.
He said it was "stylized", but in the class he also said that he wanted soemthing "cartoony". I think I would have tried to go more realistic had he not said that. Anyway, for a first attempt at making a character, I am happy with it. But as he said, I am doing great with lighting and textures (see the video below), and I really enjoy that aspect - making the virtual seem real. I am enjoying this so much, that I really won'tcare if I get into the game industry ... just as long as I can get a job modeling.
Anyhoo ... I am off for a week and half, and then back to the grind. I will continue to model and will post new things as I ge tthem done.
On one final note, I would also like to thank Professor Clever for all of his assistance over the past few terms. There have been nights that he and I have been up until the wee hours chatting about this and that, and he has pointed me in the right direction when I was lost. I know that I have not been happy with him at times and that I have complained about things that he had said, but ... any teacher that will spend that much time with me at those hours is a saint in my book. I seriously wish I had more teachers like him.
Tuesday, February 23, 2010
For Mom and Mike ...
Now that I have my new system, I went back and placed things back to the way they were before. Things are a bit sharper, the video is longer, and I now have my beautiful sunbeam back (woo-hoo!). Please note a few things with the sunbeam. First off, as we move through the beam, you can see different rays of light as it is being divided up by the breaks in the stained glass window. Also, a couple of times you will be able to see the different colors of light shining down on the pews below. One other thing to note is that when I do the fly-by on the pews near the end, you can see some of the detail of the oak leafs that I had beveled in the sides.
Much more gooder, I would say!
On a lesser note, I have received my class list for next term ...
Ethical and Critical Thinking (groan)
Communication Skills (yawn)
Game Design Process (WOOHOO!) -- this class will take me through game engines to show me how everything all comes together. This one shoud be exciting.
I do not have any modeling classes, but that will be something that I will be doing in my free time.
Tomorrow I have my Canada Licensing exam for work, and I am anxious to get that over and done with. We had 1 week of classes for it at work, and it is the second time I had to take the class because it has now been discovered that a few of us had been given the wrong exam. Although I do not really want to be placed in the Canada Queue as our rates in Canada are pretty high so our binds rates are really low there, I still want to pass to show that I can. The only thing that I can see that might be problematic is that I have a cold right now, so I need to have a good nights rest the night before.
Anyhoo ... let me all know what you think of the new video and effects.
Thanks again, Mom and Mike!
Tuesday, February 16, 2010
Yay for me!!!
Anyhoo ...I am now working on my character, and boy is that different. I am afraid that I might get something a lot lower than a 95 on him. It is much more complex than an object as you have preconceptions on how a character should look. If I told 10 people to envision a car, you would get 10 different pictures. Now ask them to envision Sonic the hedgehog, well, there is only one Sonic the Hedgehog. Even though I am making a unique character it is still trying to conform to my own imagination. Not very easy.
Well ... back to the grind.
Take care all.